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Project Petrichor Enemy Concept Explorations.

Explorative sketches and concepts of enemy designs for our Game Design University Project: Petrichor.

We explored themes of fungal growth, body horror and insects throughout the designs of these creatures. Creatures who succumbed to the rot within the estate they resided within.

Exploration Sketches

Exploration Sketches

Enemy: Mauler - Approved Design by our Team.

Enemy: Mauler - Approved Design by our Team.