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Mauler 3D Model Development

The development of this enemy design was quite enjoyable. I found a deep love of sculpting in Blender and texturing in Adobe Substance.
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I conceived the design of the enemy from beginning to end, and then handed the finalized model over to our team member, Jay, for rigging and animating.

Mauler 3D Model Turn-Around

Mauler B&W Concept Sketch

Mauler B&W Concept Sketch

Mauler Texture Renders

Mauler Texture Renders

Mauler Texture Closeups

Mauler Texture Closeups